Thursday, April 23, 2009

Meet the violinist

Here is the violinist concept and completed model. Im still busy modeling the violin and should be done soon. Only two more characters to go..almost over that hill :) soldiering on.


Saturday, April 18, 2009

Huggems the bear complete!

I almost lost my bearings :) hehe, Hes done and im happy! He took a bit longer to complete because, like I mentioned earlier.. I was busy moving to a new place and I still have to find another decent coffee shop to go to because the one that I normally work at is now too far away to go to everyday.. very sad but hopefully ill discover some great new places.

So what i did to make him was to take Leonards body up to the neck and cleaned all the clothing lines up...

I took Leonards mouth and Wesley's brow and eyes and just tweaked the hell out of them...

then on top of all that added all the traits and refined until i got this :).

Tomorrow ill be uploading the concept for the next watch this space!

All the best,

Tuesday, April 7, 2009

Moving things and revelations

Ive been M.I.A while moving into a new place the last week. Were still unpacking and getting the place nice and spiffy but I'm planning to be productive again by this weekend. The little forced break did me well to look at everything from a zoomed out perspective..not just on the project as a whole but also on this blog, raising questions as to what purpose it should serve. Is it purely a show and tell blog, or is it a tutorial driven blog posting how to's etc. I settled on a midway approach; while the blog would serve as a 'show and tell' throughout the various stages of production, I also want to share what solutions or shortcuts I found to solve a particular problem. Seeing that the final product needs to see the light of day in the near future (year from now or so) and not after 10 years, I have to try and cheat and find shortcuts while still keeping the production level where I want it to be.

I want to stress that although I've been in the 3D field for a few years, I'm not an expert on every aspect of 3D. I specialize in character animation and showing off that skill is the primary goal of this project. however I want to make a short film that can be entered into festivals so getting the final product perfect Ill need to do a lot of research and solve problems that I'm not used to. So whether its stupid known solutions or not, ill share them with you :)

Thanks to everyone that's popped in to the blog. I hope its a fun visit and know you're always welcome, so check back here regularly for fantastic and incredible updates :)